← Gubi Labs Academy

THE CHARACTER WORKSHOP

Give movement
a little meaning.

Make a curious look, a friendly hello, or a sleepy pause. Change timing and size, watch the curves, then take your clip into the BDX-R lessons.

ANIMATION STUDIO / NO ROBOT REQUIREDA small gesture. A clear intention.
Rest2D CHARACTER STUDYHead, timing & intention
0.00 / 6.0 s

DIRECT THE PERFORMANCE

Exports four semantic channels at 60 samples/sec in degrees. Desktop files need your calibrated joint map before simulation. Hold and linear modes demonstrate discontinuities.
head yaw deg 0.0°head pitch deg 0.0°head roll deg 0.0°neck pitch deg 0.0°
Original Gubi Labs teaching animation, inspired by animation principles. This schematic exaggerates the visual effect; it is not BDX-R geometry, a balance simulation, or a motor controller. The eyes move together to illustrate head yaw; the physical BDX-R has no independent eye joint. Export before leaving; studio edits are not saved automatically. Follow the timing lab

From a gesture to your robot.

Seven guided modules, an offline clip checker, a named-joint MuJoCo preview, an event-driven behavior exercise, and a physical performance test plan.

Download the expression kit

Start the animation labs after the digital workshop. Return to physical playback only after commissioning. Disney papers are linked in the lessons; these exercises are independent Gubi Labs adaptations, not Disney software or an affiliation.